MISSION: Navigate the dark maze of your mind and reach the core to heal your memory.
ACCESS CARDS: Doors are locked. You must explore to find the three keys of the mind: AWARENESS, REASON, and WILL.
DEFENSE: Intrusive thoughts will trap you. To defeat them, you must solve their riddles. If your mind goes blank, you can shoot your way out, but you only have 3 bullets for the entire journey. Use these wildcards as a last resort. As you journey deeper, the Oracle may appear to offer some help... if she speaks, listen carefully.
POWERS: The Future button will allow you to see farther and plan your moves accordingly. The Past button reveals the path you've already taken around you. The SPRINT button grants a burst of extra speed for 10 seconds before it needs to recharge. The RADAR button points the way to your current objective for 45 seconds, and turns itself off once you reach it.
NAVIGATION: Watch your step. Standard paths are safe to explore, but floors with orange arrows are one-way passages. Once you cross them, there is no turning back.
THORNS: Some paths are blocked by walls of thorns. They only yield to the wisdom of the Alchemist, who waits hidden somewhere in the maze. His liquid works every time you need it, and once you carry it, you may also plant thorns of your own to seal the paths you choose.
FREQUENT QUESTIONS
What is Past Future Memory? A free retro-style maze puzzle game by synthwave artist Meteor. You explore a dark maze that represents your mind, confront intrusive thoughts, and reach the central core to restore your memory.
Is it free? Yes. It runs directly in your web browser with no download required. Reaching the core can unlock a limited Bandcamp album download code.
How do you win? Navigate the dark maze from a random corner, find the Awareness, Reason and Will access cards to open the locked doors, solve the riddles of the intrusive thoughts, and reach the central core.
Can I play on my phone? Yes. The game is designed for mobile phones with an on-screen joystick, and it also works on desktop computers with a keyboard.
Game design, concept, graphics, sound design and music by Jorge Reyes (Meteor). Developed with AI-assisted programming tools.